/**
 * AgaEngine (c)2011.
 * FileName:Tank.java
 */
package aga.game.tankhero;

import aga.engine.go.Sprite;
import aga.engine.physic.PhysicEngine;
import android.graphics.Bitmap;
import android.graphics.Canvas;

/**
 * @author zhe.yangz
 */
public class Obstacle extends Sprite {
	//===========================================================
	//Constants
	//===========================================================

	//===========================================================
	//Fields
	//===========================================================

	//===========================================================
	//Constructors
	//===========================================================

	/**
	 * 
	 * @param tankSmall
	 */
	public Obstacle(PhysicEngine pe, Bitmap b, int x, int y) {
		super(pe, x, y, 0);
		
		mBitmapMain = b;
		mX = x;
		mY = y;
	}
	//===========================================================
	//Getter & Setter
	//===========================================================


	//===========================================================
	//Methods for/from SuperClass/Interfaces
	//===========================================================
	@Override
	public void draw(Canvas canvas) {
		super.draw(canvas);
	}

	@Override
	public void tick() {
		super.tick();
	}
	//===========================================================
	//Methods
	//===========================================================


	//===========================================================
	//Inner and Anonymous Classes
	//===========================================================
}
